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Files and folders

Everything is under %AppData%\Noxsware\ (paste that into the Windows Explorer address bar).

Path What
settings.json Your settings and window layout
license.json This PC’s activation. Tied to this PC; copying it to another one doesn’t work.
library.json The Library list
errors.log Unexpected errors (up to 1 MB)
Projects\<project>\project.json The project
Projects\<project>\history\ Saved versions (Handling, Meta editor)
Projects\<project>\build\ Default Build clothing output
Projects\<project>\package\ Contents of an imported .noxpack
baseped\male, baseped\female The ped body read from your GTA V install
vanilla-map-index.json Index of the game’s map files, for Map conflicts

A fatal crash during startup is written to %TEMP%\nox_crash.txt.

Ending Meaning
.noxbak Untouched backup of a file the studio rewrote (.ymt, shop meta, handling.meta and other metas, carcols.meta, .ytyp, in-place optimized textures, server.cfg), made before the studio first changed it. File → Advanced → Restore originals puts them back.
.noxoff A hidden file: a piece hidden from the game, or an unused file hidden by a ytyp fix. Rename it back to bring it back.
.noxtmp Temporary file during in-place Optimize. Safe to delete if one is left behind.
.noxpack An exported clothing project
.noxsware\ folder in a pack Import records (imports\*.json), menu-number .csv files and files removed by Delete & renumber. FiveM ignores it.

.noxbak, .noxoff and .noxsware\ are not loaded by the game, but they make the resource bigger to download. Server limits reports how much space they take.

.ydd .yft .ydr .ytd .yld .ymt .meta .lua .ytyp .ymap .ybn .ycd .rpf