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3D preview and liveries

Preview shows any GTA V model in 3D: vehicles (.yft), props and interiors (.ydr) and clothing (.ydd).

Preview, waiting for a model

Open a model in any of these ways:

  • Open model… in the top right.
  • Drag a model file onto the page.
  • Double-click a model in the Explorer.

Mouse: drag to orbit, scroll to zoom. The chip in the corner shows the vertex and triangle count, or No geometry (escrow-protected or empty) for locked files.

Once a vehicle is loaded, the panel on the right shows:

  • Appearance → Paint: eight colours to try on the car’s paint.
  • Livery: pick one of the model’s liveries, or No livery.
  • Parts by shader: every part of the model grouped by shader, with toggles for show, paint and livery. Use them to hide glass or see which parts take the livery.

Export → Export UV template writes transparent 2048×2048 PNG wireframes of the model’s UV layout into a <model>_uv folder next to the model, and opens that folder. A vehicle with livery parts gets one <model>_livery_uv.png, ready for a livery artist to paint over.

Cars show without wheels unless you set Settings → Vehicle wheel model (.ydr).