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Build a resource

Build packages files into a FiveM resource. Use it for vehicles, props and maps. For clothing, use Build clothing, which also writes the clothing metadata.

The Build page

  1. Type the Resource name, e.g. my_resource.
  2. Under Assets, click Add files or Add folder.
  3. Under Output, click Choose folder….
  4. Options:
    • Optimize on build: re-encode textures as part of the export (see Optimize).
    • Skip escrow-protected files: copy escrow (FXAP) assets untouched instead of trying to process them.
  5. Build.

The result is <output>\<name>\ containing stream\ and fxmanifest.lua. Copy it into your server’s resources folder and add ensure <name> to server.cfg.